Level Designer
8.0/10
Guli Games
$74,750 – $120,750 USD
Remote
mid
29 days ago
gamingweb3
AI Summary
The vacancy is clear and informative but lacks detail in tech stack and company profile.
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Description
What you'll do
- •Design and build levels from concept to finished location content.
- •Master our pipeline and tools.
- •Work with visual composition and navigation.
- •Collaborate with game designers, 2D/3D artists, narrative designers, and community managers.
- •Create cutscenes using Animator and Timeline tools.
- •Set up and integrate quests into the game using a node-based system.
Conditions
- •Strong engineering team and healthy development culture.
- •Influence on architecture and product from day one.
- •Competitive salary.
- •Remote work from anywhere in the world.
- •Flexible schedule and reasonable management.
- •Opportunities for growth and development.
- •A team that values initiative and a love for games.
- •25 days of vacation and a day off on your birthday.
Requirements
- •At least 1 year of experience in Expedition/Adventure projects.
- •Knowledge of level design fundamentals, composition, and visual rhythm.
- •Strong visual awareness and taste.
- •Good communication skills, eagerness to learn, attention to detail, and ability to work in a dynamic environment.
Will be a plus:
- •Experience with Unity.
- •Skills in Animator/Timeline or other keyframe animation systems.
- •Experience with 3D editors.
- •Familiarity with GIT.
- •Experience with node systems (Unreal Blueprints, etc.).
- •Skill in blocking and creating custom maps.
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