Playground Games

Principal Gameplay Engineer

8.0/10

Playground Games

$130,000 – $200,000 USD
Hybrid
mid
about 1 month ago
May be outdated
gamingtechC++

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The vacancy is well-defined with clear responsibilities and compensation, but lacks detail on tech stack and company socials.

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Description

What you’ll do

  • Work with stakeholder groups to identify gameplay features and core technology requirements.
  • Manage goals and ensure delivery of work for a team of engineers.
  • Work with multi-discipline to understand and prioritise dependencies.
  • Champion ideas and features for your team.
  • Planning and driving future features and seeing them to completion.

What we offer

  • A fantastic opportunity to make world-class games with an established, talented, and collaborative team.
  • A commitment to equity, diversity, and inclusion across various dimensions.
  • Support for self-development, career progression, well-being, and retention of colleagues.

Requirements

What you’ll bring

  • 6+ years of engineering experience.
  • At least 1 year in a Principal or Lead level position.
  • Experience mentoring a team of engineers.
  • High level of proficiency with C++.
  • Keen collaboration and delivery mindset.
  • Experience with custom, proprietary engines is a plus.
  • History with single player Open World and/or RPG experiences.
  • Full feature ownership from planning to implementation.
  • A genuine passion for video games.
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