Digital Spatial Technologies

Technical Artist (Tech Artist / UE5 + Git)

7.0/10

Digital Spatial Technologies

Not specified
Remote
mid
22 days ago
designtechUnreal Engine 5GitGit LFSPythonC++

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Description

What you'll do

  • β€’Check 3D content (mesh, UV, LOD, vertex color, materials, textures, collisions, Nanite)
  • β€’Validate assets and scenes (structure, HLOD, External Actors)
  • β€’Assemble test builds, bake content lockers
  • β€’Optimize the pipeline
  • β€’Create utilities (Python / C++ / Blueprints)
  • β€’Automate processes (scripts, CI/CD)
  • β€’Work with Git / Git LFS (repository structure, asset storage)

Conditions

  • β€’Projects: digital twins, archviz
  • β€’Schedule: 2/2 for 8 hours + paid overtime
  • β€’Overtime is agreed upon
  • β€’Income is negotiable

Requirements

  • β€’Proficient in Git / Git LFS
  • β€’Experience with Unreal Engine 5
  • β€’Understanding of the full 3D pipeline
  • β€’Knowledge of UE5 limitations
  • β€’Basic knowledge of rendering and shaders
  • β€’Systematic thinking, responsibility
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